minigames = game.Lighting.Maps:GetChildren()
h = Instance.new("Hint", game.Workspace)
while true do
if game.Players.NumPlayers > 0 then
h.Text = "Deciding Which Map To Play (Will Take About 30 Seconds)" wait (3) ranGame = math.random(1, #minigames) gameChosen = minigames[ranGame] h.Text = "Map Chosen: " .. gameChosen.Name wait(10) gameChosenClone = gameChosen:Clone() gameChosenClone.Parent = game.Workspace wait(3) --Teleporting people to map spawns = gameChosenClone.Spawns:GetChildren() for i,v in pairs(game.Players:GetPlayers()) do name = v.Name check = game.Workspace:FindFirstChild(name) if check then checkHumanoid = check:FindFirstChild("Humanoid") if checkHumanoid then check:MoveTo(spawns[i].Position) end end end for i = 3, 1, -1 do h.Text = "Game Begins In: " .. i wait(1) end --Countdown until game ends for i = 120, 1,-1 do h.Text = "Time Left: " .. i wait(1) end h.Text = "Game ended!" wait(1) gameChosenClone:Destroy() else h.Text = "Welcome to the game have fun" end wait (1)
end?
``

3 comments
You are bad and you should feel bad.
Mind putting this in a code block..?
Not reading any code that isn't formatted.