while true do
	if Vector2.new(Mouse.X, Mouse.Y) > v.AbsolutePosition and Vector2.new(Mouse.X, Mouse.Y) < v.AbsolutePosition + v.AbsoluteSize then
		v.BackgroundColor = Color3.new(1, 135/255, 135/255)
		v.Font = Enum.Font.SourceSans
	else
		v.BackgroundColor = Color3.new(1, 1, 1)
		v.Font = Enum.Font.SourceSansLight
	end
	game:GetService("RunService").RenderStepped:wait()
end

So, I know the loop starts, but for some reason at the if statement the loop stops and nothing in the if statements fire. Anyone know what is up with this?

2 comments

0

any errors?

0

No. The loop just stops with no explanation at all.