han = Instance.new("Part", game.Workspace)
han.Size = Vector3.new(1,1,1)
w = Instance.new("Weld", player.Character["Right Arm"])
w.Part0 = player.Character["Right Arm"]
w.Part1 = han
w.C1 = player.Character["Right Arm"].CFrame * CFrame.new(0,0,-2)
It makes my character stuck pretty much. I can't move and it puts me down to the baseplate.
Also this one does same thing
han = Instance.new("Part", game.Workspace)
han.Size = Vector3.new(1,1,1)
han.CanCollide = false
w = Instance.new("Weld", han)
w.Part0 = han
w.Part1 = player.Character["Right Arm"]
w.C0 = player.Character["Right Arm"].CFrame * CFrame.new(0,0,-2)
