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COMMUNITY QUESTION

Constant collsion detection, how would i go about this?

So, while i was in bed last night i was thinking about a way to make a circular collision detection script... now i mustve over thought it quite a bit because i was bringing in geometric equations.. but it shouldnt be that hard should it?

"to make more sense"

How can i make collision script. keep firing when the object is standing still or if the object is still moving within the object... like for example if a player is walking around in a cube do something while hes there.....

2 comments

0

Can you edit your post to make more sense? What do you want to accomplish?

0

can u also show an attempt, bcuz technically this is not a request site

1 answer

Aren't there functions in Bricks for :TouchEnded? If its not called, it must mean the player is still touching right?

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