How would I make a script wait until a player respawns after said player has died? I know to use the died event to detect death, but what about detecting respawning?
✓ ANSWER ACCEPTED
Wait until a player respawns after death?
1 answer
✓ Accepted answer
Why don't you use a different event like CharacterAdded which fires when the Character Spawns or Respawns?
game.Players.PlayerAdded:connect(function(Player)
Player.CharacterAdded:connect(function(Character)
--Code
end)
end)
~UserOnly16Charcters, Hoped I helped you to answer your question! If you have any further question, don't hesitate to comment below!!
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1 comment
Thanks! You helped a lot.