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COMMUNITY QUESTION

How do I remove bounce on collision from BaseParts?

Changing Elasticity of both objects still results in bouncing on collision any suggestions or ideas, please help.

2 comments

1

I would wait for ROBLOX's updates on Material Physical Properties and work on their new Physics system.

0

is there like a way to kill velocity ? that could work

1 answer

Maybe you could do this:

local p = script.Parent
p.Touched:connect(function()
	p.Anchored = true
	wait()
	p.Anchored = false
end)

This is a script inside the part with no bouncing. Anchoring something makes it stay in place, so this could work.

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