Hi all,
I remember quite a few years ago one used to be able to recreate a free cam by removing the players character, however that doesn't seem to work anymore.
game.Players.PlayerAdded:connect(function(p)
p.CharacterAdded:wait()
wait(0.1)
p.Character = nil
end)
What should I do now, I'd prefer not to write an entire system that would actually take key inputs and move the camera accordingly. :/
Thanks in advance,

1 comment
Add game.Workspace.CurrentCamera.CameraType = Enum.CameraType.Fixed after nil'ing the Character.