The title explains it, I tried reading the wiki about Joints, But i'm unable to find the ones that are like.. I have 3 parts, they are un-anchored, then i would like those 2 parts keep connecting to the first part, while moving, like sideways, x and -x, So, when i raise the first part and anchor it, the 2 parts will go with the first part and it will keep moving sideways. Any Ways? Here's an Example: Jetpack World 2, Check it, the Jetpacks, that's what I'm wondering about.
✓ ANSWER ACCEPTED
How do you move *not rotate* parts while connected to something? (Ex: Welded)
1 answer
✓ Accepted answer
Use CFrame instead of position, CFrame doesn't break welds or joints.
This discussion is preserved as it was. New answers, comments, and votes are closed.

6 comments
Ill try that.
It was interesting, but is there any way to make it animated easily?
what do you mean?
Like making it animated, more like a motor that doesn't rotate, but move
Oh ok
i dont really know about that kind of stuff