i made it so that the mouse is locked in center of screen
game:GetService("UserInputService").MouseBehavior = Enum.MouseBehavior.LockCenter
game:GetService("UserInputService").InputChanged:connect(function(inputObject)
if inputObject.UserInputType == Enum.UserInputType.MouseMovement then
game:GetService("UserInputService").MouseBehavior = Enum.MouseBehavior.LockCenter
end
end)
now how ho i make it so that it moves the camera when you move the mouse in 3d person

3 comments
it has to be in 3d person when it moves
i already know that if its a low number it will do that
oh ok