local c = game.Players.LocalPlayer.CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
I'm trying to get a way to have the player's arm go up on command (kinda like they equipped a sword) and according to Wiki I need to use CFrame.Angles
Now I know that Wiki isn't always extremely reliable, but I thought that I'd give it a try... It didn't work.
Is there something I'm doing wrong, or is Wiki just simply making stuff up? It always says in the Output that 'Angles' isn't a valid member. Someone help?
