"say i click a text button" I want the script to get the tool assigned to that text button and equip it to the player who clicked the text button.
I don't want the tool to be in the starter GUI.
"say i click a text button" I want the script to get the tool assigned to that text button and equip it to the player who clicked the text button.
I don't want the tool to be in the starter GUI.
local player = game.Players.LocalPlayer -- Refer to the Player
local tool = game.ReplicatedStorage.Sword -- Refer to the Tool
script.Parent.MouseButton1Down:connect(function() -- When it's clicked
if player:FindFirstChild("Backpack") then -- Not sure why I added this
tool:Clone().Parent = player.Backpack -- Clone the tool to their inventory
end -- End the if function
end) -- End the MouseButton1Down function
Sorry I can't explain it any better.
thanks
Hi! I'll help you out bro! The 1st thing you need to do is insert a "Screen GUI" and second insert a "Frame" and after that, insert a "Text Button" You need to put the weapon in the text button for it to work, not in lighting. Last but not least, insert this script to to screen GUI and you're good to go.
Here's the script:
player = script.Parent.Parent.Parent
backpack = player.Backpack
function chooseClass(class)
for i, v in pairs(backpack:GetChildren()) do v:remove() end
for i, v in pairs(class:GetChildren()) do
if v:IsA("Tool") then
v:clone().Parent = backpack
elseif v:IsA("HopperBin") then
v:clone().Parent = backpack
end
end
script.Parent.Main.Visible = false
script.Parent.Title.Visible = false
end
function onHumanoidDied(humanoid, player)
script.Parent.Main.Visible = true
script.Parent.Title.Visible = true
end
for i, v in pairs(script.Parent.Main:GetChildren()) do
v.MouseButton1Up:connect(function () chooseClass(v) end)
end
If you're having trouble, you can check the link below to the model.
http://www.roblox.com/Gui-Giver-item?id=318404466
Good luck on your game!
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This isn't a request site, people aren't here to make you your scripts. If you'd like help, you can look to Wiki