So. I have a script in which when the time reaches 21:00:00, or 9pm, the scripts to open a gate stop working and then when the time reached 6:00:00 it re-activates.... BUT, it doesn't work, could someone help?
Current Code:
if game.Lighting.TimeOfDay == "21:00:00" then
game.workspace.Security.Rear.Open.R.Enabled = false
game.workspace.Security.Rear.Open.L.Enabled = false
game.workspace.Security.Front.Open.R.Enabled = false
game.workspace.Security.Front.Open.L.Enabled = false
elseif game.Lighting.TimeOfDay == "06:00:00" then
game.workspace.Security.Rear.Open.R.Enabled = true
game.workspace.Security.Rear.Open.L.Enabled = true
game.workspace.Security.Front.Open.R.Enabled = true
game.workspace.Security.Front.Open.L.Enabled = true
end
Layout: http://prntscr.com/904eu9
