This script is supposed to detect when a player bought a Developer Product in the game, and give them points for doing so.
However, the script is not working, and I have no idea why, as output gave me nothing.
Can someone please help me?
Here's the script:
DataStore = game:GetService("DataStoreService"):GetDataStore("PurchaseHistory")
game:GetService("MarketplaceService").ProcessReceipt = function(infoo)
local playerDPkey = infoo.PlayerId..":"..infoo.PurchaseId
if DataStore:GetAsync(playerDPkey) then
else
print(playerDPkey)
for i,v in pairs(game.Players:GetChildren()) do
if v.userId == infoo.PlayerId then
if infoo.ProductId == 29787465 then
local lds = v:FindFirstChild("leaderstats")
if lds ~= nil then
local cs = lds:FindFirstChild("Points")
if cs ~= nil then
cs.Value = cs.Value + 1000
end
end
end
end
end
DataStore:SetAsync(playerDPkey, true)
end
return Enum.ProductPurchaseDecision.PurchaseGranted
end
