For example:
BasePlateTransparency = game.workspace.BasePlate.Transparency
if BasePlateTransparency < 1 then
BasePlaterTransparency = 1
end
For example:
BasePlateTransparency = game.workspace.BasePlate.Transparency
if BasePlateTransparency < 1 then
BasePlaterTransparency = 1
end
it depends on what ur doing. for example
if derp.Value> 25
is completly diferent from
if derp.Value = 25
but in that sense u can use greater/less than or equal too
if derp.Value >= 25 then
print(derp.Value)
end
essentially, using greater than or equal to is much better
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2 comments
Ehh... Not exactly. < and > indicate if a value is more or less than what it is being compared to. In your case you're trying to determine if the baseplate's transparency is greater than 1 then to set the value equal to 1. <= mean less than or equal to, >= means greater than or equal to, == means is equal to.
Oh I know that...I was just wondering if you could use them in Lua cause I wasn't sure XD