So what I am trying to do here is shorten the time between death and respawn. Like, usually when you die it takes 5 seconds to get back up, but how can I shorten that? Once I tried this script in a backpack:
local player = script.Parent.Parent
local char = player.Character
local h = char.Humanoid
h.Died:connect(function()
wait(0.5)
player:LoadCharacter()
end)
The problem with that is that they respawn 2 times, one in 0.5 seconds, and one in 5 seconds.
Can someone help?

1 comment
Character is not a child of Player.