Hello, thank you for reading. What I'm trying to do is that after you, Player1, changes your team from Neutral to Red, you'll be automatically respawned/killed.
The other thing is the WarAndPolTime. Basically, it is a timer. The function is that after you change your team, the script will check if you have a IntValue called "WarAndPolTime" in you. If you do, and it's value is not equal to 0 then, the timer will subtract it self until it equals 0.
while true do
wait()
Respawn()
end
function Respawn(player)
repeat wait() until player.Character
local WarAndPolTime = player:findFirstChild("playerstats").slots.WarAndPolTime
local character = player.Character;
if WarAndPolTime.Value > 0 then
repeat WarAndPolTime.Value = WarAndPolTime.Value - 1 until
WarAndPolTime.Value == 0
if (character) then
if character.Humanoid.Health then
character.Humanoid.Health = 0
end
end
end
end
