Hello, thank you for reading. What I'm trying to do is that after you, Player1, changes your team from Neutral to Red, you'll be automatically respawned/killed.

The other thing is the WarAndPolTime. Basically, it is a timer. The function is that after you change your team, the script will check if you have a IntValue called "WarAndPolTime" in you. If you do, and it's value is not equal to 0 then, the timer will subtract it self until it equals 0.

while true do
	wait()
		Respawn()
			end
function Respawn(player)
repeat wait() until player.Character
	local WarAndPolTime = player:findFirstChild("playerstats").slots.WarAndPolTime
  	  local character = player.Character;
			if WarAndPolTime.Value > 0 then
			repeat WarAndPolTime.Value = WarAndPolTime.Value - 1 until
			WarAndPolTime.Value == 0
       	 if (character) then
       	   if character.Humanoid.Health then
			 character.Humanoid.Health = 0
			end
  	   		end
	end
end