Lets say we have a base named part.
psize = workspace.Part.Size -- Vector3.new(100, 1, 100)
ppos = workspace.Part.Position --Vector3.new(0, 0, 0)
Through scripting I want to find a corner position of this part which would be (50, 0, 50)
I have no clue how to go about this though.
Is there a way to pull the x/y/z values from a vector3 value assigned to a variable?
Thoughts V
Position - (a, b, c) /////// Size - (d, e, f) ///////// (Position+(.5d))+(Position+(.5f)) //// would give me the above corner.

2 comments
hales your code (im trying to change the way I think so I can code better) 10/10
made it shorter