if game.Workspace.minutes.Value == -5 then
script.Parent.Visible = true
elseif game.Workspace.minutes.Value ~= -5 then
script.parent.Visible = false
end
can you help me make this work whenever and not just only if player respawns
if game.Workspace.minutes.Value == -5 then
script.Parent.Visible = true
elseif game.Workspace.minutes.Value ~= -5 then
script.parent.Visible = false
end
can you help me make this work whenever and not just only if player respawns
This is because you're doing this only once. Put it in a loop.
while wait(1) do
if game.Workspace.minutes.Value == -5 then
script.Parent.Visible = true
elseif game.Workspace.minutes.Value ~= -5 then
script.parent.Visible = false
end
end
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