So I'm trying to get my GUI to make a sound play, and then a part with a Click Detector stop that sound and play a different sound.
My GUI's code is:
function onClick()
game.workspace.Phone.PhonePart.Call.IsPlaying = true
end
My Part's Code is:
function onClick()
if script.parent.Call.IsPlaying=true then
script.parent.Dispatch.IsPlaying=true
script.parent.Call.Playing = false
end
end
And my structure is: http://prntscr.com/8vbcy3 http://prntscr.com/8vbd36
Can anyone help?

1 comment
^ umg, how can I be that dumb?