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COMMUNITY QUESTION

I might need some help?

3 answers

You can do this.

function lol()
	game.Workspace.Part.CanCollide = false --Change depending where brick is.
	--change cancollide to true when locking doors.
end
script.Parent.MouseButton1Click:connect(lol)

while true do end

The script above will open a door, but I couldn't get the closing right. It closes the program instead. Cheers!

Sincerely, jmanrock123

When did scripting helpers turn into scriptrequesters

1 comment

0

When the RequestingJusticeScrublord joined the website. I don't know who he is, but I will find him!

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