Scripting Helpers is winding down operations and is now read-only. More info→
Ad
Log in to vote
0

How do I make my model have a name?

Asked by 10 years ago

I'm working on a game, so I need to have enemies with names and health bars above their heads, but I don't know how to do it. Can anyone explain the process in steps for me?

3 answers

Log in to vote
0
Answered by 10 years ago

The model (if it's a humanoid that is grouped as a model) will have the default name 'Model.' Select the Model in the Workspace then go to the Properties tab. Look for the word 'Name' on the left side of the Properties tab and click the box to the right of that, then put the name you want in there.

~Up me please! :^)

Ad
Log in to vote
0
Answered by
war8989 35
10 years ago

Sure can.

STEP 1: Insert a model and make all the parts of your enemy children of that model. STEP 2: Insert a Humanoid inside of that model and make the Head part of the enemy named Head or this will not work. STEP 3: Rename the name of the model to what the name over their head should be.

Log in to vote
0
Answered by
Asleum 135
10 years ago

Simply add an Humanoid object inside your model. If there's a part in your model called "Head", the name and health bar will be automatically displayed over it.

Answer this question