for i = 0,1,.05 do
game:GetService('RunService').RenderStepped:wait()
bounce.Transparency = i
print (bounce.Transparency)
bounce.SelectionBox.Transparency = bounce.Transparency
bounce.Size = bounce.Size + Vector3.new(.2,.2,.2)
end
output:
0 0.050000000745058 0.10000000149012 0.15000000596046 0.20000000298023 0.25 0.30000001192093 0.34999999403954 0.40000000596046 0.44999998807907 0.5 0.55000001192093 0.60000002384186 0.64999997615814 0.69999998807907 0.75 0.80000001192093 0.85000002384186 0.89999997615814 0.94999998807907
'bounce' is a part with a selectionbox and a "Custom" FormFactor

6 comments
I think its because it happens in a instant and it doesn't have time to render it
@qwrn12 https://i.gyazo.com/04a8f9077f8a7ab3551fd2eb254cf390.png didnt work
The problem isn't in this part of the script.
Indeed, cause the snippet you gave us works perfectly fine.
well poo
It does have to be running locally, because RenderStepped is a local event.