This is my current script. I want to make it so the SurfaceLight will be colored 255, 0, 0, or Really red.
game.Workspace.Light.Reflectance = 0.4
game.Workspace.Light.BrickColor = BrickColor.new("Really red")
game.Workspace.Light.Anchored = true
Instance.new("SurfaceLight", game.Workspace.Light)
game.Workspace.Light.SurfaceLight.Brightness = 4
game.Workspace.Light.SurfaceLight.Angle = 90
game.Workspace.Light.SurfaceLight.Face = "Top"
game.Workspace.Light.SurfaceLight.Range = 16

1 comment
That works. Thank you!