local player = game.Players.LocalPlayer
local plr = player:WaitForDataReady()
see = game.Workspace.See
local text = player.Name.." have died in 2015 as a result from old age."
game.Players.PlayerAdded:connect(function(player)
repeat wait() until plr
see.BillboardGui.Name.Text = text
end)
So I have a grave built and I have a (Textbutton), and whenever a player joins the game I want them to see their name instead of the others and I am using a localscript, idk where to put this local script too. (game.Workspace.see.BillboardGui.Button) part=see billboardgui=BillboardGui Textbutton=Button
I would like help please.

2 comments
Where does this script go? into player's gui? starterpack? where? in the buttontext?
Put it wherever you had the other one; it should work in the Player's gui, StarterPack, or StarterPlayerScripts.