So I just started using FE, and I am paranoid. I have two remote events in the replicated storage named ShowBrightnessGuiEvent and ShowWalkSpeedGuiEvent. So Far, only one of the scripts work. Am I doing something wrong?
local ShowGuiEvent = game.ReplicatedStorage.ShowBrightnessGuiEvent
game.Players.PlayerAdded:connect(function(player)
ShowGuiEvent:FireClient(player) -- player should be the player you want to send the message to
end)
local ShowGuiEvent = game.ReplicatedStorage.ShowWalkSpeedGuiEvent
game.Players.PlayerAdded:connect(function(player)
ShowGuiEvent:FireClient(player) -- player should be the player you want to send the message to
end)

2 comments
Maybe include the client-code? Maybe you have a typo in one of the listeners
I figured it out, thanks!