I simply don't know the math to make my arm swing back on forth. I desperately need help. Line 18: Char 34
local char = game:service'Players'.LocalPlayer.Character
local torso = char["Torso"]
local larm = char["Left Arm"]
------------------------------------------------------------
function Lerp(origin,goal,time)
return origin:lerp(goal,time)
end
function Weld(p0,p1,cf)
local weld = Instance.new("Weld")
weld.Part0 = p0
weld.Part1 = p1
weld.Parent = weld.Part0
weld.C0 = cf
end
-----------------------------------------------------------------
Weld(larm,torso,larm.CFrame)
game:service'RunService'.RenderStepped:connect(function()
larm.Weld.C0 = Lerp(larm.Weld.C0,whatDoIPutHere,0.1)
end)
Help would be appreciated.

1 comment
The elitist people on this site really love to downvote..