local w1 = Instance.new("Weld")
	w1.Parent = script.Parent.Handle
	w1.Part0 = w1.Parent
	w1.Part1 = script.Parent.Cone -- Change this to your second part's name.
	w1.C1 = CFrame.Angles(0, 180, 0) * CFrame.new(0, 0, 0)

The Cone won't flip. Its always upside down. How to I flip it!?!?!

3 comments

0

looks like your asking us to fix a free model script

0

Looks can be deceiving.

0

CFrame.Angles uses radians and not degrees. 180 degrees = math.pi