Visual example: https://www.youtube.com/watch?v=tS48Fsm7nic
Here's the script for the doors, only one is going down. I want both to go down. Can someone point me in the right direction please?
for i,v in pairs(game.Workspace.LockdownDoors:GetChildren()) do
local num = 0
repeat
v.CFrame = v.CFrame + Vector3.new(0,-0.1,0)
wait(0.02)
num = num +1
until num == 210
end
Thanks!

1 comment
I know this has already been answered but if you're trying to make the door look smooth you might want to look into lerp. (pretty much tweening for parts)