I'm making a simple music changer and using Stopped:wait() so it checks if the music has ended and putting other music on, I'm not sure if this is the way cause someone told me to use Stopped:wait(). I'm basically saying how can i check if the sound has ended?
Sound.Stopped:wait()
Sound:Destroy()

2 comments
Thank you, I hope this works!
Please accept if it does, :)