I'm trying to rename 13 motors so that I can further script them to make a custom character. How would I change the names one by one, descending the list of children?
local Body = script.Parent
Body.PrimaryPart = Body.HumanoidRootPart
for i=1, 13 do
local M = Instance.new("Motor6D")
M.Parent = Body.Chest
end
local Z = Body.Chest:GetChildren()

2 comments
Thanks a lot :)
No Problem :)