I was wondering if there's any-way to check if a game is a Personal Build Server, if there is how would you do it?
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Any-way to check if a game is a Personal Build Server?
1 answer
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Generally, games that are personal servers have a boolvalue named PSVariable inside the workspace, however this value can be edited or deleted by other scripts so it isn't very reliable.
if Workspace:FindFirstChild'PSVariable' then
print("game is a personal server")
else
print("game may not be a personal server")
end
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