Question Is it possible to detect if one player has another player is in there view?
Thanks
✓ ANSWER ACCEPTED
Detect if player is seen?
1 answer
✓ Accepted answer
This script below will tell you all players in the client's view. This is done by using the :WorldToScreenPoint(Vector3) method of the camera.
---LOCAL SCRIPT---
local Players = game:GetService'Players'
local RunService = game:GetService'RunService'
repeat RunService.RenderStepped:wait() until Players.LocalPlayer and Players.LocalPlayer.Character and workspace.CurrentCamera -- Wait until the stuff we need is here
local camera = workspace.CurrentCamera
local player = Players.LocalPlayer
local character = player.Character
function getPlayers()
local tab = {}
for i,v in next,Players:GetPlayers() do -- :GetPlayers() returns a table of all Players and only players
if v ~= player then -- If the player isn't equal to the client's player
table.insert(tab,v)
end
end
return tab
end
function getPlayersInView(t)
local tab = {} -- Create the table
for i,v in next,t do
if v and v:IsA("Player") and v.Character then -- Check if the value is a player and has a character
local torso = v.Character:FindFirstChild'Torso'
if torso then -- Check for a torso
local screenCords,IsInView = camera:WorldToScreenPoint(torso.Position) -- Returns coordinates of the position mapped to screen coordinates along with a bool if the position is visible on the screen
if IsInView then
table.insert(tab,v) -- Add the value to the table
end
end
end
end
return tab -- Return the table
end
while wait(2) do -- Only runs every 2 seconds
local playersInView = getPlayersInView(getPlayers())
if #playersInView >= 1 then -- If the players in the camera's view are greater than or equal to 1
for i,v in next,playersInView do
print(v.Name)
end
else
print("No players in view")
end
end
2 comments
1
Dude, you know that... This was a request question and you shouldn't answer it like that, all he's asking is if it's possible. You can't give him a script if he doesn't provide one for you.
0
he asked if it was possible, i gave him an example so he could understand how it would work
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3 comments
Anything is possible in the rbx world.
I dont rhink that is possible, without lots of positioning and ifs for camera
It's in that slender game. So it's possible. Problem is, I don't know how to do it, and a lot of others don't either.