I want to delete the WOs in the leader board so that it's only shows KOs and Points. How can I do that? Can somebody help me?
print("KOs & Points Loading.")
function onHumanoidDied(humanoid, player)
local stats = player:findFirstChild("leaderstats")
if stats ~= nil then
local deaths = stats:findFirstChild("WOs")
deaths.Value = deaths.Value + 1
local spend = stats:findFirstChild("Points")
spend.Value = spend.Value - 0
local killer = getKillerOfHumanoidIfStillInGame(humanoid)
handleKillCount(humanoid, player)
end
end
function onPlayerRespawn(property, player)
if property == "Character" and player.Character ~= nil then
local humanoid = player.Character.Humanoid
local p = player
local h = humanoid
humanoid.Died:connect(function() onHumanoidDied(h, p) end )
end
end
function getKillerOfHumanoidIfStillInGame(humanoid)
local tag = humanoid:findFirstChild("creator")
if tag ~= nil then
local killer = tag.Value
if killer.Parent ~= nil then
return killer
end
end
return nil
end
function handleKillCount(humanoid, player)
local killer = getKillerOfHumanoidIfStillInGame(humanoid)
if killer ~= nil then
local stats = killer:findFirstChild("leaderstats")
if stats ~= nil then
local kills = stats:findFirstChild("KOs")
local earn = stats:findFirstChild("Points")
if killer ~= player then
kills.Value = kills.Value + 1
earn.Value = earn.Value + 25
else
kills.Value = kills.Value - 0
earn.Value = earn.Value - 0
end
end
end
end
-----------------------------------------------
function Entered(player)
if player:findFirstChild("leaderstats") ~= nil then
player.leaderstats:remove()
end
stats = Instance.new("IntValue")
stats.Parent = player
stats.Name = "leaderstats"
local kills = Instance.new("IntValue")
kills.Name = "KOs"
kills.Value = 0
local deaths = Instance.new("IntValue")
deaths.Name = "WOs"
deaths.Value = 0
kills.Parent = stats
deaths.Parent = stats
money = Instance.new("IntValue")
money.Parent = stats
money.Name = "Points"
money.Value = 0
while true do
if player.Character ~= nil then break end
wait(5)
end
local humanoid = player.Character.Humanoid
humanoid.Died:connect(function() onHumanoidDied(humanoid, player) end )
player.Changed:connect(function(property) onPlayerRespawn(property, player) end )
stats.Parent = player
end
game.Players.PlayerAdded:connect(Entered)
c = game.Players:GetChildren()
for i=1, #c do
Entered(c[i])
end

2 comments
But, I don't know how. D: I'm just a basic beginer script and script editor.
ok lel