Ok so I've been wanting to make a private module but I don't know how to do it, I've read other scripting helpers questions on require() and on the wiki, but I don't understand how require() works to get the module and how to do it myself. Please help
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Help with private modules? [ANSWERED]
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Upload the ModuleScript to Roblox, but call it MainModule. Then, use require(moduleid), substituting moduleid for your module's assetid.
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thanks