I'm trying to get a package I placed in ServerStorage to clone to the Player's character model. I tried using :Clone(), but that doesn't seem to work.
--Setup--
wait()
local MrGrey = game.ServerStorage.MrGrey
------------------------------------------
game.Players.PlayerAdded:connect(function(ChangeAppear)
game.ServerStorage.MrGrey:Clone().Parent = game.Players.LocalPlayer.Character
end)

2 comments
Is this a Script in either the Workspace or ServerScriptService? (If not, it needs to be.) Also, if you're going to have line 4, you might as well use that variable on line 7 ["MrGrey:Clone()" instead of "game.ServerStorage.MrGrey:Clone()"] (this won't fix your problem, however)
No.