I'm trying to make two scripts communicate.
One passes a function as an argument to another when .new() is called.
What is the best way to implement this?
For example, I have tried passing a function as an argument to fill a Bindable function event
function GUI.new(PARENT, CLICKEFFECT, CARD)
local card = Instance.new("ImageButton", PARENT)
local clickEffect = Instance.new("BindableFunction", card)
clickEffect.OnInvoke = (CLICKEFFECT)
card.MouseButton1Down:connect(clickEffect:Invoke); --ERROR how do I get around this?
end
--And in a seperate ModuleScript
Card = GUI.new(SomeRandomObject, function()print(i)end , SomeRandomCard)
