What I am trying to do is if the player would click the part, a Point Light would add in it and if their mouse left the part, all PointLights would get removed.
game.Workspace.Part.ClickDetector.MouseClick:connect(function()
local PointLight = Instance.new("PointLight", game.Workspace.Part)
end)
game.Workspace.Part.ClickDetector.MouseHoverLeave:connect(function()
game.Workspace.Part:GetChildren():remove()
end)
