Hello everyone, Probably it's request, but i don't know how to make something like random weapon from lighing.
Here is script:
local debounce = false
function getPlayer (humanoid)
local players = game.Players:children()
for i = 1, #players do
if players[i].Character.Humanoid == humanoid then return players[i] end
end
return nil
end
function onTouch(part)
local human = part.Parent:findFirstChild("Humanoid")
if (human ~= nil) and debounce == false then
debounce = true
local player = getPlayer(human)
if (player == nil) then return end
game.Lighting.SKP:clone().Parent = player.Backpack
wait(5)
debounce = false
end
end

1 comment
Thanks for help, works perfectly ;)