I am looking for help making birds-eye view
local target = game.Players.LocalPlayer.Character.Head character
local camera = game.Workspace.CurrentCamera
camera.CameraType = Enum.CameraType.Scriptable
camera.CameraSubject = target
local angle = 0
while wait() do
camera.CoordinateFrame = CFrame.new(target.Position)
*CFrame.new(0, 0, 0)
angle = angle + math.rad(1)
end
