(A picture of the settings I'm talking about)
The main thing I wanted to know about was seeing what a player's "Graphics Quality" is. Since the Graphics Quality is tied to the players render distance, I was planning on making fog that was just a little bit closer from where the client stopped rendering. Any ideas on how to accomplish this?
Not sure how'd I'd do anything with this yet, but you'd need to use the RenderSettings service. Probably in hand with the 'Resolution' and 'EditQualityLevel' -A blank page.
Because 'EditQualityLevel's page is blank I cannot figure it out. But I shall leave you with the wiki article on it bcuz y nawt: http://wiki.roblox.com/index.php?title=API:Class/RenderSettings