Alright, i've made this local script inside a Gui of mine, to make the buttons expand (have a little animation) once one's mouse enters the area of the button.
It works when i go to Test>PlaySolo, everything works fine. Not when i go to the game, from my profile, and play the game in an active server. Why?
Here is the LocalScript, for all 3 buttons:
Player = game.Players.LocalPlayer
Menu = script.Parent
Start = Menu.Start
Options = Menu.Options
Custom = Menu.CustomizePlayer
--Start
function MouseEnterStartButton()
Start.Size = UDim2.new(0, 160, 0, 60)
end
function MouseLeftStartButton()
Start.Size = UDim2.new(0, 150, 0, 50)
end
Start.MouseLeave:connect(MouseLeftStartButton)
Start.MouseEnter:connect(MouseEnterStartButton)
--CustomizePlayer
function MouseEnterCustomButton()
Custom.Image = "http://www.roblox.com/asset/?id=146976841"
end
function MouseLeftCustomButton()
Custom.Image = "http://www.roblox.com/asset/?id=146974860"
end
Custom.MouseLeave:connect(MouseLeftCustomButton)
Custom.MouseEnter:connect(MouseEnterCustomButton)
--Options
function MouseEnterOptionsButton()
Options.Image = "http://www.roblox.com/asset/?id=146976841"
end
function MouseLeftOptionsButton()
Options.Image = "http://www.roblox.com/asset/?id=146974850"
end
Options.MouseLeave:connect(MouseLeftOptionsButton)
Options.MouseEnter:connect(MouseEnterOptionsButton)
