Ever since I added a HumanoidRootPart, so I can add custom animations, my NPC has been tripping more often if it runs into something or it gets hit hard. It's really annoying because they can't get up even after 10 seconds, and by then, the enemy NPC would have killed him!
Is there any way I can maybe edit it's humanoidstate so it can get up faster?
My Attempt:
while wait(1) do
if script.Parent.Humanoid.PlatformStand = true
script.Parent.Humanoid.PlatformStand = false
end
Help guys!

2 comments
no, just no.
tried to help you :/ no just no at scripting jerk