I have a part and when something hits it, it grows. I want only if a human touches it.
x = game.Workspace.Cube.Part
settime= 1
mov = false
x.Touched:connect(function()
if mov == false then
mov=true
x.Size = x.Size + Vector3.new(1,1,1)
x.CFrame = CFrame.new(-8,-1,-3)
wait(settime)
mov=false
end
end)

2 comments
Firstly, explain your answers. Secondly, tab your code.
@HungryJaffer I explained the only line that I added, sendonly tabbing code isn't even a rule so :3