function newSkin()
if(math.random(1) > 0.5) then
print("bigger")
else
print("smaller")
end
end
if(player:WaitForDataReady()) then
wait(script.Parent.Visible == true)
x = 0
while(x < 500000) do
script.Parent.MouseButton1Click:connect(function()
newSkin()
end)
x = x + 1
wait(0.03)
end
player:Destroy()
end
Why doesn't it even load "newSkin()"? You can see the game here. I'm baffled
