So here is my issue, I'm creating a script that allows you to connect to specific game servers, apoc style. Right now I have that function to join a server using InstanceId
void TeleportToPlaceInstance (
int placeId,
string instanceId,
Player player = nil,
string spawnName = "",
Variant teleportData,
ScreenGui customLoadingScreen = nil
)
Thing is, I cannot find how to get a server's instanceId. ( the server list will be updated using datastore ) So, does anyone know how to get the InstanceId ?
Thanks for helping ;)
