✓ Accepted answer
Your problem is that you're trying to use the StarterGui to change it.
When a player spawns they have a descendant of them named 'PlayerGui' which is what they see on their screen. Everything gets copied from the StarterGui, and put into the PlayerGui upon spawning. Therefore, whatever you change in the StarterGui has no effect on what the player sees.
To fix this, we'll need to adjust your script to work with this concept.
One way that you can do this would be to put the script into the TextLabel, and change it to this:
textLabel = script.Parent
while true do
if game.Players.NumPlayers > 1 then
textLabel.Text = "Game starting.."
else
textLabel.Text = "Test1"
wait(0.33)
textLabel.Text = "Test2"
wait(0.33)
textLabel.Text = "Test3"
wait(0.33)
end
wait()
end
Now this should work!
Anyways, if you have any further problems/questions, please leave a comment below, and I'll see what I can do. Hope I helped :P
2 comments
Oh, it worked, cheers! :D
Good to hear. Glad I could help :P