Theres no welds for that so Im kinda confused
✓ ANSWER ACCEPTED
How do i detect when someone is jumping?
1 answer
✓ Accepted answer
The Humanoid object has an event called Jumping and an event called StateChanged
This event fires whenever the Humanoid jumps. It's a really simple event that doesn't really need any extra code, but it can be inefficient with the firing
This event fires whenever the state of the humanoid changes. Some examples of states would be Running, Swimming, FreeFalling, and Jumping. This event does require some extra code to tell when the humanoid is jumping, but it's more efficient than Humanoid.Jumping so I would highly recommend using this event to the former.
Hope this helped!
1 comment
0
Thanks
This discussion is preserved as it was. New answers, comments, and votes are closed.

2 comments
You could always use a button pressed function, which in this case would be spacebar.
Oh good idea thanks