local Owner = script.Parent.Owner
game.ServerStorage.MoneyStorage.Owner.Value.Value =game.ServerStorage.MoneyStorage.Owner.Value.Value + hit.Cash.Value
The point of the script is to establish a variable named "Owner" and identify the ObjectValue which should have the name of a player.
Next, it will go through ServerStorage.MoneyStorage and find a NumberValue with the name of Owner, so if "carcanken" is the owner, it will look inside game.ServerStorage.MoneyStorage.carcanken.Value and access it.
When I try this, I receive the message that "Owner is not a valid member of MoneyStorage". I think this is due to me not knowing how to properly identify the Owner variable in this situation.
Any help would be appreciated, thanks!

1 comment
Thanks for the answer, worked for me!