The scripts are inside a model while that model is inside Workspace. I don't think it's the location but rather how it's getting fired.
I'm trying to use Humanoid.Died:connect() along with Humanoid.HealthChanged:connect() but they seem to not want to work?
I looked at the wiki but it doesn't say anything about this.
Edit -----------------------------------------
Script 1
local cash = script.Parent.Config.Cash.Value
local xp = script.Parent.Config.Exp.Value
local Humanoid = script.Parent.NPCoid
function Died()
local tag = Humanoid:findFirstChild("creator")
if tag ~= nil then
if tag.Value ~= nil then
local find = tag.Value:findFirstChild("InParty")
local Leaderstats = tag.Value:findFirstChild("Stats")
if Leaderstats ~= nil then
local player = tag.Value
if player ~= nil then
if player.InParty.Value == "" then
print("Alone!")
local Bonus = Leaderstats.Bonus
Leaderstats.XP.Value = math.floor((Leaderstats.XP.Value + (cash*(Bonus.Value/100))))
Leaderstats.Gold.Value = math.floor((Leaderstats.Gold.Value + (cash*(Bonus.Value/100))))
if player:findFirstChild("Quests").Quest1 ~= nil then
player.Quests.Quest1.Total_Kills.Value = player.Quests.Quest1.Total_Kills.Value + 1
end
wait(0.1)
script:Destroy()
else
print("InParty!")
local party = game.Lighting.Party:findFirstChild(player.InParty.Value)
local RewardParty = party:GetChildren()
for i = 1, #RewardParty do
local PartyMember = game.Players:findFirstChild(RewardParty[i].Name)
print(PartyMember)
if PartyMember:findFirstChild("Quests").Quest1 ~= nil then
PartyMember.Quests.Quest1.Total_Kills.Value = PartyMember.Quests.Quest1.Total_Kills.Value + 1
end
local leaderstat = PartyMember:findFirstChild("Stats")
print(leaderstat.Parent)
local Bonus = leaderstat.Bonus
leaderstat.XP.Value = math.floor((leaderstat.XP.Value + ((cash*(Bonus.Value/100)/#RewardParty))))
leaderstat.Gold.Value = math.floor((leaderstat.Gold.Value + ((cash*(Bonus.Value/100)/#RewardParty))))
script:Destroy()
end
end
end
end
end
end
end
Humanoid.Died:connect(Died)
Script2
robo = script.Parent:clone()
NP = script.Parent.NPCoid
health = script.Parent.NPCoid.Health
mhealth = script.Parent.NPCoid.MaxHealth
name = script.Parent
lvl = script.Parent.Config.Level.Value
name.Name = "Level: "..lvl.." NPC - "..health.."/"..mhealth
NP.HealthChanged:connect(function (health)
name.Name = "Level: "..lvl.." NPC - "..health.."/"..mhealth
local x = script.Parent
if x ~= nil then
if script.Parent.NPCoid.Health < 1 then
local robot = robo:clone()
robot.Parent=script.Parent.Parent
robot:makeJoints()
robot.NPCoid.Health = robot.NPCoid.MaxHealth
wait(0.01)
script.Parent:remove()
end
end
end)

2 comments
What exactly is going on? Are you getting any errors? What exactly are you trying to do? Please explain more, you gave barely any information
No errors, nothing. Here, let me do an edit and show you the 2 scripts that aren't working the thing is though, nothing happens at all..