this is just an example, so you don't say it's a "request" don't change this script i just need 5-11 lines to know how to do it ?
if target ~= nil then
if ready == true then
ready = false
Laser(turret.Position,target.Character.Torso.Position)
target.Character.Humanoid:TakeDamage(set.damage)
target.Character:findFirstChild("Head").Reflectance(math.random)
target.Character:findFirstChild("Torso").Reflectance(math.random)
target.Character:findFirstChild("Right Arm").Reflectance(math.random)
target.Character:findFirstChild("Right Leg").Reflectance(math.random)
target.Character:findFirstChild("Left Arm").Reflectance(math.random)
target.Character:findFirstChild("Left Leg").Reflectance(math.random)
wait(0.1)
target.Character:findFirstChild("Head").Reflectance = 0
target.Character:findFirstChild("Torso").Reflectance = 0
target.Character:findFirstChild("Right Arm").Reflectance = 0
target.Character:findFirstChild("Right Leg").Reflectance = 0
target.Character:findFirstChild("Left Arm").Reflectance = 0
target.Character:findFirstChild("Left Leg").Reflectance = 0
turret.Fire:Play()
wait(set.shotcooldown)
ready = true
end
end
target = nil
end)
thanks !
